Illuminating the Path to Immersive Health

The Problem We’re Solving…

We are in the midst of a global behavioral health crisis.  In high income countries alone, 970 million people are affected. US specific challenges include:

Mental Health Clinician Shortage

Lack of Timely Access to Care

Rising Costs & Limited Insurance Coverage

High Treatment Dropout & Relapse Rates

FireflyVR harnesses the power of immersive technology to radically improve treatment and care for behavioral health conditions across the care continuum.

Our Solution…

The Sanctuary

An immersive platform uniquely suited to address the behavioral health crisis:

Engagement

Highly engaging therapeutic experiences leveraging the power of immersive technology

Modularity

Modular content enabling transdiagnostic expansion across new markets at minimal cost

Enabling Technologies

Facilitating highly usable and targeted programs across the care continuum of pre-treatment, active treatment, and post-treatment

Behavioral + Biosensor Data

Used to continually evolve the product and deliver precision care and biofeedback

Illuminating the Path to Immersive Health

With the FireflyVR team bringing deep background from both game and healthcare, The Sanctuary provides delightful and deeply engaging experiences that meaningfully enhance therapies. It applies multimodal teaching strategies and science-backed content to behavioral health practices in ways never seen before.

In The Pipeline…

The modular nature of The Sanctuary platform allows us to address a wide range of indications… and this is just the beginning. Programs in our pipeline fall into 4 therapeutic areas: substance use disorders, mood disorders, sleep, and psychedelic therapies:

Resilience Training

Stress & Anxiety

Cognitive Bias Modification
(CBM)

Substance Use Disorders

Mindfulness-Based Relapse Prevention
(MBRP)

Substance Use Disorders

Sleep

Insomnia • CPAP Adherence • Nightmare Disorder

Psychedelic Assisted Psychotherapy

Psychedelic Therapies

Results From the Field

Results from 1-year Cooperative Research & Development Agreement feasibility study with San Francisco VAHCS:

Findings for Patients

75%

Decrease in Anger
(POMS)

Above Average Usability

(SUS)

High Satisfaction & NPS

Findings for Staff Members

75%

Decrease in Tension and Fatigue
(POMS)

Above Average Usability

(SUS)

High Satisfaction & NPS

Every patient we bring into the Sanctuary loves it. Patients recruit themselves. I have not felt this strongly about an intervention in a very long time.

– Dr. David Pennington, PhD.
San Francisco VAHCS, SUD clinic

A Leadership Team Delivering Solutions

• Clinical Knowledge • Healthcare Industry Experience • Engagement Experts •

Collective experience that positions us to build successful novel, proprietary content that positively impacts lives.

Shel Mann

Chief Executive Officer

Entrepreneur and business lead with successful business exits • Crafted multi-year development relationship with UHG, Optum Labs, and others inside healthcare • Working with big names like Atari, THQ, and Universal

Matthew Gravelle

Chief Product Officer

Over seventeen years of professional video game development • Producer, designer, and UI artist for world-renowned clients and critically-acclaimed mobile games

Nickolas Miller

Chief Technology Officer

Veteran programmer with over seventeen years of industry experience • Major works including Guitar Hero, Medal of Honor, and Words with Friends

Marguerite Manteau-Rao

Chief Clinical Officer

Innovating and designing for Digital Therapeutics and Medical VR for 10+ years • Trail-blazed product innovation process at Pear Therapeutics • Served as Director of Clinical Product Development for VR at Penumbra

Steve Howarth

Chief Financial Officer

Over 40 years of senior leadership experience scaling healthcare businesses and collaborating within the entire healthcare continuum • Deep experience with mergers/acquisitions and other business transactions • Former VP Global Finance Operations for Medtronic

Laura Kochevar, Ph.D

Chief Science Officer

30+ years of experience in the study of medical decision-making psychology and economics • Research Fellow at Optum Labs • Director of a quality improvement research center for the VA Healthcare System • Research advisor at University of Minnesota School of Public Health

Brian Kleindienst

Director of Strategic Partnerships

20+ years of experience working with medical device and healthcare companies as business development executive • Part of 4 disruptive startups, first in space with AI-driven tech to lead multi-million-dollar territories • Providing virtual and automated solutions for a convenient and frictionless experience for partners like Hoag, VA, and private behavioral clinics

I have tried many VR solutions, and FireflyVR is unlike any others. The quality of the product and the team are unsurpassed.

– Dr. Allison Siebern, PhD.
Durham VAHCS, Sleep Clinic

Advisors

Walter Greenleaf, Ph.D

Neuroscience & Immersive

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Albert “Skip” Rizzo, Ph.D

Technology Advisor

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Deborah C. Mash, Ph.D

Clinical Studies

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Brendon S. Hale, Ph.D

Development Strategies

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Benjamin Wiegand, Ph.D

Market Strategies

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Robin Carhart-Harris, Ph.D

Psychedelic Studies

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David Pennington, Ph.D

Grants, VA, DOD

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Dr. Christopher Romig, MD

Clinical Execution

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Andy Mathis

Business Strategy

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Chris Jinks

Apple Spatial Computing

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Lindsay Hoover

Investor Strategy

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David Orbuch

Business Planning

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FireflyVR’s technology is state-of-the-art for healing the addicted brain and healing inner wounds.

– Dr. Deborah Mash, Ph.D.
CEO, DemeRx Inc.

Clinical and Commercial Partners

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