Highly engaging therapeutic experiences leveraging the power of immersive technology
Modular content enabling transdiagnostic expansion across new markets at minimal cost
Facilitating highly usable and targeted programs across the care continuum of pre-treatment, active treatment, and post-treatment
Used to continually evolve the product and deliver precision care and biofeedback
With the FireflyVR team bringing deep background from both game and healthcare, The Sanctuary provides delightful and deeply engaging experiences that meaningfully enhance therapies. It applies multimodal teaching strategies and science-backed content to behavioral health practices in ways never seen before.
The modular nature of The Sanctuary platform allows us to address a wide range of indications… and this is just the beginning. Programs in our pipeline fall into 4 therapeutic areas: substance use disorders, mood disorders, sleep, and psychedelic therapies:
Stress & Anxiety
Substance Use Disorders
Substance Use Disorders
Insomnia • CPAP Adherence • Nightmare Disorder
Psychedelic Therapies
Results from 1-year Cooperative Research & Development Agreement feasibility study with San Francisco VAHCS:
Findings for Patients
Decrease in Anger
(POMS)
(SUS)
Findings for Staff Members
Decrease in Tension and Fatigue
(POMS)
(SUS)
• Clinical Knowledge • Healthcare Industry Experience • Engagement Experts •
Collective experience that positions us to build successful novel, proprietary content that positively impacts lives.
Entrepreneur and business lead with successful business exits • Crafted multi-year development relationship with UHG, Optum Labs, and others inside healthcare • Working with big names like Atari, THQ, and Universal
Over seventeen years of professional video game development • Producer, designer, and UI artist for world-renowned clients and critically-acclaimed mobile games
Veteran programmer with over seventeen years of industry experience • Major works including Guitar Hero, Medal of Honor, and Words with Friends
Innovating and designing for Digital Therapeutics and Medical VR for 10+ years • Trail-blazed product innovation process at Pear Therapeutics • Served as Director of Clinical Product Development for VR at Penumbra
Over 40 years of senior leadership experience scaling healthcare businesses and collaborating within the entire healthcare continuum • Deep experience with mergers/acquisitions and other business transactions • Former VP Global Finance Operations for Medtronic
30+ years of experience in the study of medical decision-making psychology and economics • Research Fellow at Optum Labs • Director of a quality improvement research center for the VA Healthcare System • Research advisor at University of Minnesota School of Public Health
20+ years of experience working with medical device and healthcare companies as business development executive • Part of 4 disruptive startups, first in space with AI-driven tech to lead multi-million-dollar territories • Providing virtual and automated solutions for a convenient and frictionless experience for partners like Hoag, VA, and private behavioral clinics
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